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Welcome to the Quadronyx Bug Tracker.

You can select a project from the “All Projects” drop down combo box in the top right corner. Displayed below are the tasks for ALL Quadronyx projects.

IDProjectCategoryTask TypeSeverity  descSummaryStatusProgressLast Edited
97QELBotB.OtherFeature RequestLowBot script to monitor itself betterNew
0%
2010-12-15 Task Description

The bot startup script should better monitor the state of the bot and kill it if necessary. See FS#95 and FS#96 regarding this also.

69QELBotB.TradingBug ReportLowBot giving wrong responses when finalizing a tradeRequires testing
90%
2010-11-154 Task Description

Trac Ticket #24 - Originally reported by: Korrode

When buying something from the Bot, after the trade is done it gives the wrong responce. Instead of saying “Thank you” it says “Sorry We couldnt come to an agreement.
83QELBotB.OtherBug ReportLowBot causes exception when failing to receive online pla...New
0%
2010-11-15 Task Description

Trac Ticket #67 - Originally reported by: Krayon

Bot causes exception when it fails to receive online players list. This can happen if the connection is reset for example (”Connection reset by peer”).

Example:
urllib2.URLError: <urlopen error (104, “Connection reset by peer”)>
84QELBotB.OtherBug ReportLowBot causes exception when failing to connect to serverNew
0%
2010-11-15 Task Description

Trac Ticket #68 - Originally reported by: Krayon

When the bot fails to connect to the server, or the connection is severed, the bot causes an exception.

Example:
socket.error: (110, “Connection timed out”)

48QELServServerBug ReportLowBags should be stackableAssigned
0%
2010-01-20 Task Description

Despite the changes for  FS#47  the CLIENT doesn’t sent the right number of items to pick up as it expects items in bags to be stacked.

Since stacking in the bag is reasonable, and because it’ll save a client modification at this stage, bags should be made to support stacking of non-stackable items.

62QELServServerBug ReportLowAnimations as a result of movement clicks during pendin...Assigned
0%
2010-01-26 Task Description

If whilst in pending combat state (i.e. you just clicked to attack a player/creature from a few steps away and start moving towards them, but combat hasn’t actually started yet) you click to move elsewhere, just after the combat animations start you then do a ‘step or two’ of the move animation in the direction you clicked, then flick back to combat animations fighting your opponent.

It looks weird and can mess up the rotation of the combat participants.

60QELServS.AdminPlanned FeatureLowAdmin access player storageNew
0%
2010-01-22 Task Description

Admins need the ability to see (and modify) a player’s storage. This would allow them to remove items, add items etc. They would most likely have to use a bag as a go between but that would be acceptable.

59QELServS.AdminPlanned FeatureLowAdmin access player inventoryNew
0%
2010-01-22 Task Description

Admins need the ability to see (and modify) a player’s inventory. This would allow them to remove items, add items etc. They would most likely have to use a bag as a go between but that would be acceptable.

90QELBotB.AdminFeature RequestLowAdd total item gc value to "status" outputNew
0%
2010-11-15 Task Description

Trac Ticket #86 - Originally reported by: Korrode

Add total item gc value to “status” output.

(display gc bot would have if all items sold)

(currently running v0.10.0045)
11QELServS.TradingPlanned FeatureLowAdd support for storage tradingNew
0%
2009-09-21 Task Description

Trading should support transferring items to/from storage as well as inventory.

56QELServServerPlanned FeatureLowAdd player list command for playersNew
0%
2010-01-22 Task Description

It’d be good for players to be able to get a list of who’s online. Perhaps if we require a PATTERN when more than say 20 are on, that would hopefully stop too many people abusing it.

Perhaps the easiest way would be to stop once you get to 20. So:

#online

Would list ALL the players if there were ⇐ 20 online at that point, however if there were thousands, it’d only return the first 20 (in order of Actor ID I guess).

58QELServServerPlanned FeatureLowAdd lastseen abilityNew
0%
2010-01-22 Task Description

Add the ability to see when the last time a player was on. This would be a useful feature for players I would think.

96QELBotWebAdminFeature RequestLowAdd force kill to WebAdminNew
0%
2010-12-15 Task Description

In light of FS#95, it would be good to have the ability to forcibly kill the bot no matter what state it’s in. It would also be useful if the bot had better monitoring and handling of itself ( FS#97 ).

85QELBotBotFeature RequestLowAdd bot access listsNew
0%
2010-11-152 Task Description

Trac Ticket #74 - Originally reported by: Korrode

requesting the ability to have people in the “Guild” list have a “GuildAdmin” settable option, and when turned on, they have access to bot’s “say” command, but no other normal admin features.

(very useful for a guild with multiple guild masters that need access to rank 20 ability, but are not all owners of the bot, or using it to sell their wares).
92QELBotB.AdvertsFeature RequestLowAdd ability for bots to be on the "greypal" search serv...Assigned
0%
2013-06-011 Task Description

It would be advantageous to have the bots on the public listing(s) out there. From greypal ( via http://greypal.el-fd.org/csv-doc.html ):

If your bot has no method to access the data via web -> FAIL
If your bot is hostey by el-services.net or learner -> np should work already

You need to provide a URL where a csv file can be retrieved
Format of the URL:
the URL should look like http://www.foo.bar/mybots/Testbot.csv
where "http://www.foo.bar/mybots/" is the base for all your hosted bots.
"Testbot" must match the botname.
and the extension ".csv"

Format of entries:
  botname,Testbot
  owner,Greypal
  location,Testmap,40,50
  buying,Fire Essence,1,2.5
  selling,Fire Essence,1,3.5
Selling/Buying In Detail:
  1. field = action, atm buying or selling
  2. field = "Item Description"
  3. field = amount, a positive number including 0, or * if there is no limit.
  4. field = price, just in gc, please do not use k or such, just for sorting reasons
There should be only one entry for botname, owner and location.
The location entry has the following structure "location,<mapname>,<x-coord>,<y-coord>

Buying and selling entries as needed.
The item description must match the description seen in sto,inv or trade.
If you have a bunch of bots you can also provide a "index" file under the base-url like http://www.foo.bar/mybots/botlist.txt
at minimum there should be one botname per line in raw ascii.
Optional you can add separated by a space-character a url for a existing web-interface.
Just PM me ingame or via forum
19QELServServerBug ReportLowActors should have a limited sight rangeAssigned
40%
2010-01-09 Task Description

At the moment, all actors can see all other actors on the map they are on. Instead they should have a limited range of vision.

115RatSlapUncategorisedPlanned FeatureLowAbility to save/load profilesNew
0%
2018-08-06 Task Description

Would be nice to be able to save and load profiles.

4QELServS.CombatBug ReportLowA successful flee during combat prep doesn't fleeNew
0%
2009-09-21 Task Description

( from: http://qelserv.quadronyx.org/forums/index.php?topic=15.msg318#msg318 )

If you attempt to flee during combat preparation and actually succeed, the battle still takes place.

76QELBotWebAdminPlanned FeatureVery LowWebAdmin to support viewing TransactionsAssigned
90%
2010-11-156 Task Description

Trac Ticket #41 - Originally reported by: Krayon

WebAdmin should support the viewing of transaction history.
1QELServUncategorisedPlanned FeatureVery LowMake QELServ BESTEST EVER!111New
0%
2009-09-203 Task Description

QELServ needs to be the BEST ... just BEST ... ever!

17QELServServerPlanned FeatureVery LowEquipment swapNew
0%
2009-09-24 Task Description

Dropping an inventory item on to an equipped item, should swap with that item. Undecided as to whether it should swap with what you drop it on, or the equipment of the same type you have equipped (ie if you drop a sword onto a shield, should the new sword swap for the shield or your existing equipped weapon).

100OGGBotUncategorisedPlanned FeatureVery LowDo an HPR episode on OGGBotAssigned
0%
2013-06-01 Task Description

Summary says it all :)

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