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Welcome to the Quadronyx Bug Tracker.

You can select a project from the “All Projects” drop down combo box in the top right corner. Displayed below are the tasks for ALL Quadronyx projects.

IDProjectCategoryTask TypeSeveritySummaryStatusProgressLast Edited  desc
61QELServS.AdminPlanned FeatureLowGlobal item purge/list/modifyNew
2010-01-22 Task Description

The ability to purge, modify and list (who has and where) items would be advantageous.

It would allow for the easy removal or substitution of an item, on a global scale. Ideally it should handle things like subing a sword for a piece of fruit - which should remove sword, give fruit and stack with existing fruit if req’d.

To be able to list all players who are currently in possession of a given sword, and how many etc would be part of this presumably.

45QELServServerPlanned FeatureLowImplement party systemNew
2010-01-20 Task Description

A party system where you can “party up” with people and go on missions together. Perhaps an NPC interface that allows you to select the people from those around you for your party or something.

NOTE: Different to guilds ;)

78QELBotWebAdminPlanned FeatureLowImprove WebAdmin field data validationNew
2010-11-15 Task Description

Trac Ticket #49 - Originally reported by: Krayon

WebAdmin fields should perform (better) data validation, such as alpha/alphanumeric/numeric etc.
80QELBotWebAdminFeature RequestLowMake bot able to determine if item is stackableNew
2010-11-15 Task Description

Trac Ticket #58 - Originally reported by: Korrode

Right now there is a “Stackable” entry for each item in the DB. This has to be set manually atm. If not set correctly it can make the allocated slots info output from the “status” command look confusing. (i.e. more than 36 slots allocated. 36 is maximum in EL).

Please make the bot determine if an item is stackable and set it as such.

Until that is done, if you can be bothered, remove “Stackable” column from WBI and allocated slot info from “status” command output.
98QELServClientBug ReportLowMaps don't display properlyAssigned
2012-10-23 Task Description

Seems the client paths for 3D objects has changed to a flat directory vs the old tree style. Maps will need to be modified.

116RatSlapUncategorisedPlanned FeatureMediumModes should have simpler names such as A, B, CNew
2020-02-28 Task Description

The mode names should be simpler than “F3”, “F4” and “F5”. They were only named
this way as that was the hex code for the mode, hardly user friendly.

127RatSlapUncategorisedPlanned FeatureLowmusl build for lean standaloneAssigned
2020-02-28 Task Description

We should have a musl build for a lean standalone binary version.

87QELBotB.AdminPlanned FeatureLowOwner "list" should be structuredNew
2010-11-15 Task Description

Trac Ticket #82 - Originally reported by: Krayon

Some bots have more than one owner. We need to ensure that they can ALL use owner commands etc. The owner list should therefore be something like a comma separated list. Alternatively it COULD be an Admin table attribute or a separate table. Either way it should be easily known if a player is an owner.
46QELServServerPlanned FeatureLowParty dropsNew
2010-01-20 Task Description

Once we have parties ( FS#45 ), we will be able to have party drops.

4 ways this can be done:

  1. You drop many bags around with % of loot, first in best dressed.
  2. You drop 1 bag but when a player takes items, it gives a % to each in the party instead of all to the one.
  3. You don’t “drop” at all, just allocate items straight to the party members.
  4. Drop 1 bag. But once it’s picked up, all other party members automatically get a bag under their feet, opened, containing their % of the spoils.

Whilst the most complicated, the 4th option sounds the most attractive and flexible from a player perspective.

8QELServClientBug ReportLowRemove "stupid" client codeNew
2009-09-24 Task Description

At some point the client should be “cleaned” of all the truly ridiculous RAW_TEXT scraping code and changed to support simple server messages. These will eventually interfere with “normal” functionality.

32QELServS.CombatPlanned FeatureMediumSand Bomb and resulting opponent behaviourAssigned
2010-01-24 Task Description

Change “Getaway thing” to “Sand bomb” and make it so when you flee off opponents they can’t move/attack for 2 seconds, and when you use the “Sand bomb” they can’t move/attack for 5 seconds.

Sand bomb can have 60 sec cooldown (to start with, it may come down a little)

53QELServServerPlanned FeatureMediumStorageNew
2010-01-22 Task Description

We need storage fully functioning. The design for categories isn’t decided as yet. User defined perhaps? The problem with custom is the tediousness of defining each item’s category (unless you have it manual category selection but that’d suck).

25QELServServerBug ReportLowTaking multiple non-stackable items from bag screws pla...New
2009-10-30 Task Description

If a player takes multiple of a non-stackable item, in one go, from a bag where they are stacked, their carry capacity gets screwed. ATM this is only causing an issue with #airdrop but could potentially cause other issues if we choose to allow bags to be non-stack exempt.

99OGGBotUncategorisedBug ReportLowtell/ask doesn't ignore illegal nick charsNew
2013-06-01 Task Description

Currently, when the user issues a tell/ask command, the bot doesn’t parse out any punctuation IMMEDIATELY following the nick. This should be done for characters that are illegal for IRC nicks ( TODO: verify this list ).

119RatSlapUncategorisedBug ReportLowUnrecognised keys/buttons fail silentlyNew
2020-02-28 Task Description

QB#118 shows that unrecognised parameters (such as “button5”) fail silently,
assigning 000000h instead of reporting an error.

64QELServServerBug ReportLowVisible no cooldown on potion after moving it in eqUnconfirmed
2010-02-03 Task Description

When you move in eq potion with cooldown visiblity of cooldown dissapear, but it still has cooldown.

91QELBotB.AdvertsFeature RequestLowWanted/InvNew
2010-11-15 Task Description

Trac Ticket #87 - Originally reported by: Anonymous

Would be nice if we had the option to have bots add /bot name inv/wanted at the end of each advert. this wouldnt take up much space on #jc 3 adverts.
86QELBotWebAdminPlanned FeatureLowWebAdmin to keep access logsNew
2010-11-15 Task Description

Trac Ticket #75 - Originally reported by: Krayon

The WebAdmin should keep access logs with login/logout etc and times they occur. Perhaps even what modifications took place.
75QELBotWebAdminPlanned FeatureLowWebAdmin to support configuring responsesNew
2010-11-15 Task Description

Trac Ticket #40 - Originally reported by: Krayon

WebAdmin should support configuring of responses.
74QELBotWebAdminBug ReportLowWebAdmin to support discount configurationNew
2010-11-15 Task Description

Trac Ticket #39 - Originally reported by: Krayon

The WebAdmin interface should support configuring discounts for players and guilds.
77QELBotWebAdminPlanned FeatureLowWebAdmin to support viewing MessagesNew
2010-11-15 Task Description

Trac Ticket #43 - Originally reported by: Krayon

The WebAdmin interface could include the ability to view messages as stored in the Messages table. This contains a history of messages sent to/from players using the bot’s “msg” command ( and maybe messages sent via the messaging system developed in #12 (FS#66) too ).
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