|
17 | QELServ | Server | Planned Feature | Very Low | Equipment swap | New | |
2009-09-24 |
Task Description
Dropping an inventory item on to an equipped item, should swap with that item. Undecided as to whether it should swap with what you drop it on, or the equipment of the same type you have equipped (ie if you drop a sword onto a shield, should the new sword swap for the shield or your existing equipped weapon).
|
|
31 | QELServ | Server | Planned Feature | Low | Finish channel system | New | |
2009-12-19 |
Task Description
The channel system needs to be checked to confirm everything is working properly (active channel might not be working correctly for example).
|
|
45 | QELServ | Server | Planned Feature | Low | Implement party system | New | |
2010-01-20 |
Task Description
A party system where you can “party up” with people and go on missions together. Perhaps an NPC interface that allows you to select the people from those around you for your party or something.
NOTE: Different to guilds ;)
|
|
46 | QELServ | Server | Planned Feature | Low | Party drops | New | |
2010-01-20 |
Task Description
Once we have parties ( FS#45 ), we will be able to have party drops.
4 ways this can be done:
You drop many bags around with % of loot, first in best dressed.
You drop 1 bag but when a player takes items, it gives a % to each in the party instead of all to the one.
You don’t “drop” at all, just allocate items straight to the party members.
Drop 1 bag. But once it’s picked up, all other party members automatically get a bag under their feet, opened, containing their % of the spoils.
Whilst the most complicated, the 4th option sounds the most attractive and flexible from a player perspective.
|
|
53 | QELServ | Server | Planned Feature | Medium | Storage | New | |
2010-01-22 |
Task Description
We need storage fully functioning. The design for categories isn’t decided as yet. User defined perhaps? The problem with custom is the tediousness of defining each item’s category (unless you have it manual category selection but that’d suck).
|
|
56 | QELServ | Server | Planned Feature | Low | Add player list command for players | New | |
2010-01-22 |
Task Description
It’d be good for players to be able to get a list of who’s online. Perhaps if we require a PATTERN when more than say 20 are on, that would hopefully stop too many people abusing it.
Perhaps the easiest way would be to stop once you get to 20. So:
#online
Would list ALL the players if there were ⇐ 20 online at that point, however if there were thousands, it’d only return the first 20 (in order of Actor ID I guess).
|
|
58 | QELServ | Server | Planned Feature | Low | Add lastseen ability | New | |
2010-01-22 |
Task Description
Add the ability to see when the last time a player was on. This would be a useful feature for players I would think.
|
|
63 | QELServ | Server | Planned Feature | Low | Channels ACL | New | |
2010-01-28 |
Task Description
Channels should have support for simple ACL. They can have a “list” that will function as either a blacklist OR a whitelist.
First person to join get’s “op” status.
The channel has a BLANK list, defined as a BLACKLIST.
op can at any time add a name to the BLACKLIST. By doing so, that person cannot join the channel.
If the list is empty, op can add a name as a WHITELIST entry, thereby making the list a WHITELIST. From that moment on, ONLY whitelists are allowed to join and anyone (other than op) that is currently in the channel will be removed.
List can only be changed from WHITE to BLACK when it’s empty.
op can at any point change someone else to op. They swap effective positions so if the new op was on the WHITELIST then the old op is added and the new op removed (op doesn’t need to be WHITE).
Undecided behaviour:
In the event that the op leaves, one of these should happen:
the (WHITE/BLACK)LIST is cleared.
if WHITELIST, the first person in WHITELIST becomes op, otherwise list is cleared.
|
|
1 | QELServ | Uncategorised | Planned Feature | Very Low | Make QELServ BESTEST EVER!111 | New | |
2009-09-20 |
Task Description
QELServ needs to be the BEST ... just BEST ... ever!
|
|
100 | OGGBot | Uncategorised | Planned Feature | Very Low | Do an HPR episode on OGGBot | Assigned | |
2013-06-01 |
Task Description
Summary says it all :)
|
|
107 | RatSlap | Uncategorised | Planned Feature | High | Reset to defaults/factory reset option | Assigned | |
2020-02-28 |
Task Description
At present, the original configuration is lost once you modify the modes of the mouse. An option to return the mouse to it’s factory defaults would be advantageous.
|
|
112 | RatSlap | Uncategorised | Planned Feature | Low | Distribution package should contain arch | New | |
2020-02-28 |
Task Description
The built dist package is named “ratslap-0.2.0.tar.gz” regardless of architecture.
|
|
115 | RatSlap | Uncategorised | Planned Feature | Low | Ability to save/load profiles | New | |
2020-02-28 |
Task Description
Would be nice to be able to save and load profiles.
|
|
116 | RatSlap | Uncategorised | Planned Feature | Medium | Modes should have simpler names such as A, B, C | New | |
2020-02-28 |
Task Description
The mode names should be simpler than “F3”, “F4” and “F5”. They were only named this way as that was the hex code for the mode, hardly user friendly.
|
|
127 | RatSlap | Uncategorised | Planned Feature | Low | musl build for lean standalone | Assigned | |
2020-02-28 |
Task Description
We should have a musl build for a lean standalone binary version.
|
|
75 | QELBot | WebAdmin | Planned Feature | Low | WebAdmin to support configuring responses | New | |
2010-11-15 |
Task Description
Trac Ticket #40 - Originally reported by: Krayon
WebAdmin should support configuring of responses.
|
|
76 | QELBot | WebAdmin | Planned Feature | Very Low | WebAdmin to support viewing Transactions | Assigned | |
2010-11-15 |
Task Description
Trac Ticket #41 - Originally reported by: Krayon
WebAdmin should support the viewing of transaction history.
|
|
77 | QELBot | WebAdmin | Planned Feature | Low | WebAdmin to support viewing Messages | New | |
2010-11-15 |
Task Description
Trac Ticket #43 - Originally reported by: Krayon
The WebAdmin interface could include the ability to view messages as stored in the Messages table. This contains a history of messages sent to/from players using the bot’s “msg” command ( and maybe messages sent via the messaging system developed in #12 ( FS#66) too ).
|
|
78 | QELBot | WebAdmin | Planned Feature | Low | Improve WebAdmin field data validation | New | |
2010-11-15 |
Task Description
Trac Ticket #49 - Originally reported by: Krayon
WebAdmin fields should perform (better) data validation, such as alpha/alphanumeric/numeric etc.
|
|
86 | QELBot | WebAdmin | Planned Feature | Low | WebAdmin to keep access logs | New | |
2010-11-15 |
Task Description
Trac Ticket #75 - Originally reported by: Krayon
The WebAdmin should keep access logs with login/logout etc and times they occur. Perhaps even what modifications took place.
|
|
89 | QELBot | WebAdmin | Planned Feature | Low | WebAdmin to have current inventory list | Assigned | |
2010-11-15 |
Task Description
Trac Ticket #84 - Originally reported by: Krayon
As listed in #77 item 3, a list of the bot’s current inventory would be useful. You could therefore see exactly what it has on it. Potentially, the items list could have a column for currently holding and have a toggle for “only show items currently in inv”.
|