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Welcome to the Quadronyx Bug Tracker.

You can select a project from the “All Projects” drop down combo box in the top right corner. Displayed below are the tasks for ALL Quadronyx projects.

IDProjectCategoryTask TypeSeverity  descSummaryStatusProgressLast Edited
25QELServServerBug ReportLowTaking multiple non-stackable items from bag screws pla...New
0%
2009-10-30 Task Description

If a player takes multiple of a non-stackable item, in one go, from a bag where they are stacked, their carry capacity gets screwed. ATM this is only causing an issue with #airdrop but could potentially cause other issues if we choose to allow bags to be non-stack exempt.

27QELServServerBug ReportLowEquipping a stackable item, equips ALL of that itemNew
0%
2010-01-181 Task Description

When equipping an item that is stackable (and you have more than one), it equips ALL of that item, not just one.

48QELServServerBug ReportLowBags should be stackableAssigned
0%
2010-01-20 Task Description

Despite the changes for  FS#47  the CLIENT doesn’t sent the right number of items to pick up as it expects items in bags to be stacked.

Since stacking in the bag is reasonable, and because it’ll save a client modification at this stage, bags should be made to support stacking of non-stackable items.

52QELServS.AIBug ReportLowFinish NPC buying/selling supportNew
0%
2010-01-22 Task Description

NPCs buying and selling needs to work betterer (and completely).

62QELServServerBug ReportLowAnimations as a result of movement clicks during pendin...Assigned
0%
2010-01-26 Task Description

If whilst in pending combat state (i.e. you just clicked to attack a player/creature from a few steps away and start moving towards them, but combat hasn’t actually started yet) you click to move elsewhere, just after the combat animations start you then do a ‘step or two’ of the move animation in the direction you clicked, then flick back to combat animations fighting your opponent.

It looks weird and can mess up the rotation of the combat participants.

64QELServServerBug ReportLowVisible no cooldown on potion after moving it in eqUnconfirmed
0%
2010-02-03 Task Description

When you move in eq potion with cooldown visiblity of cooldown dissapear, but it still has cooldown.

69QELBotB.TradingBug ReportLowBot giving wrong responses when finalizing a tradeRequires testing
90%
2010-11-154 Task Description

Trac Ticket #24 - Originally reported by: Korrode

When buying something from the Bot, after the trade is done it gives the wrong responce. Instead of saying “Thank you” it says “Sorry We couldnt come to an agreement.
71QELBotB.DatabaseBug ReportLowTransaction recording errorsRequires testing
90%
2010-11-153 Task Description

Trac Ticket #29 - Originally reported by: SleepyDragon

Ok, I discovered by accident why she is not correctly recording all transactions in the db. When you trade with her if you don’t press the accept buttons in the right order so that she comes up with the message “It’s been a pleasure doing business with you” etc and instead comes up with the message “sorry we couldn’t reach an agreement”, even if the transaction has been completed it will not register in the db.
74QELBotWebAdminBug ReportLowWebAdmin to support discount configurationNew
0%
2010-11-15 Task Description

Trac Ticket #39 - Originally reported by: Krayon

The WebAdmin interface should support configuring discounts for players and guilds.
79QELBotB.AdminBug ReportLowRemove Home and StorageNew
0%
2010-11-151 Task Description

Trac Ticket #57 - Originally reported by: Korrode

Remove “Home” and “Storage” from both the WBI (General tab) and the in-game admin “help” command output until such time as those features are tested and confirmed to be working properly.
81QELBotB.MessagingBug ReportLowItem name "*unknown*"New
0%
2010-11-152 Task Description

Trac Ticket #59 - Originally reported by: Korrode

When a slot is empty, QELBot displays that slot as holding an item called “*unknown*”. i.e. a ling from her “dump_inv” command in-game looks like this:

PM from FlameKeeper: Slot: 32 Qty: 0 Item: *unknown*

The item *unknown* appears in the Items list in the WBI, probably best to make it now appear.
83QELBotB.OtherBug ReportLowBot causes exception when failing to receive online pla...New
0%
2010-11-15 Task Description

Trac Ticket #67 - Originally reported by: Krayon

Bot causes exception when it fails to receive online players list. This can happen if the connection is reset for example (”Connection reset by peer”).

Example:
urllib2.URLError: <urlopen error (104, “Connection reset by peer”)>
84QELBotB.OtherBug ReportLowBot causes exception when failing to connect to serverNew
0%
2010-11-15 Task Description

Trac Ticket #68 - Originally reported by: Krayon

When the bot fails to connect to the server, or the connection is severed, the bot causes an exception.

Example:
socket.error: (110, “Connection timed out”)

98QELServClientBug ReportLowMaps don't display properlyAssigned
60%
2012-10-23 Task Description

Seems the client paths for 3D objects has changed to a flat directory vs the old tree style. Maps will need to be modified.

99OGGBotUncategorisedBug ReportLowtell/ask doesn't ignore illegal nick charsNew
0%
2013-06-01 Task Description

Currently, when the user issues a tell/ask command, the bot doesn’t parse out any punctuation IMMEDIATELY following the nick. This should be done for characters that are illegal for IRC nicks ( TODO: verify this list ).

110RatSlapUncategorisedBug ReportLowDocument basic usageAssigned
70%
2016-11-081 Task Description

From https://github.com/krayon/ratslap/issues/2 :

https://github.com/jpotier wrote:

  I may be tired, but I don't get how to set say key 1 to my button G4.
  Actually, apart from calling
      ./ratslap -p f3-5
  I don't understand how you actually set a modified mode. Should I edit the
  source code and recompile?

https://github.com/thomasluquet wrote:

  Same thing, for me, the documentation it is not really clear for me...
  BTW, i try to make a draw of the mouse and the buttons, is it ok ? (i can
  send you the .odg if you want)
118RatSlapUncategorisedBug ReportLowButton5 cannot be assigned to G5New
0%
2018-08-062 Task Description

From GitHub Issue #9 by adrfantini:

I have a very weird behaviour here. After having modified many buttons to
suit my needs, I have the following problem.

I cannot assign many software mouse Buttons to many hardware buttons.
Assigning keys seems to always work tho.

Say I am in this situation:
...
  sudo ratslap --p F3
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
...
Now let's try to modify it with:
  sudo ratslap --modify F3 --G4 Button4
Result:
  sudo ratslap --p F3
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
Nothing! Let's try assigning keys instead:
  sudo ratslap --modify F3 --G4 LeftAlt+K
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  LeftAlt + K
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
Works...

In short, I can seem to bind mouse Buttons anymore!

However, some, like sudo ratslap --modify F3 --G7 Button9 work, while others,
like sudo ratslap --modify F3 --G7 Button5 do not.
119RatSlapUncategorisedBug ReportLowUnrecognised keys/buttons fail silentlyNew
0%
2018-08-06 Task Description

QB#118 shows that unrecognised parameters (such as “button5”) fail silently,
assigning 000000h instead of reporting an error.

1QELServUncategorisedPlanned FeatureVery LowMake QELServ BESTEST EVER!111New
0%
2009-09-203 Task Description

QELServ needs to be the BEST ... just BEST ... ever!

17QELServServerPlanned FeatureVery LowEquipment swapNew
0%
2009-09-24 Task Description

Dropping an inventory item on to an equipped item, should swap with that item. Undecided as to whether it should swap with what you drop it on, or the equipment of the same type you have equipped (ie if you drop a sword onto a shield, should the new sword swap for the shield or your existing equipped weapon).

76QELBotWebAdminPlanned FeatureVery LowWebAdmin to support viewing TransactionsAssigned
90%
2010-11-156 Task Description

Trac Ticket #41 - Originally reported by: Krayon

WebAdmin should support the viewing of transaction history.
100OGGBotUncategorisedPlanned FeatureVery LowDo an HPR episode on OGGBotAssigned
0%
2013-06-01 Task Description

Summary says it all :)

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