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You can select a project from the “All Projects” drop down combo box in the top right corner. Displayed below are the tasks for ALL Quadronyx projects.

IDProjectCategoryTask TypeSeverity  descSummaryStatusProgressLast Edited
48QELServServerBug ReportLowBags should be stackableAssigned
0%
2010-01-20 Task Description

Despite the changes for  FS#47  the CLIENT doesn’t sent the right number of items to pick up as it expects items in bags to be stacked.

Since stacking in the bag is reasonable, and because it’ll save a client modification at this stage, bags should be made to support stacking of non-stackable items.

52QELServS.AIBug ReportLowFinish NPC buying/selling supportNew
0%
2010-01-22 Task Description

NPCs buying and selling needs to work betterer (and completely).

56QELServServerPlanned FeatureLowAdd player list command for playersNew
0%
2010-01-22 Task Description

It’d be good for players to be able to get a list of who’s online. Perhaps if we require a PATTERN when more than say 20 are on, that would hopefully stop too many people abusing it.

Perhaps the easiest way would be to stop once you get to 20. So:

#online

Would list ALL the players if there were ⇐ 20 online at that point, however if there were thousands, it’d only return the first 20 (in order of Actor ID I guess).

58QELServServerPlanned FeatureLowAdd lastseen abilityNew
0%
2010-01-22 Task Description

Add the ability to see when the last time a player was on. This would be a useful feature for players I would think.

59QELServS.AdminPlanned FeatureLowAdmin access player inventoryNew
0%
2010-01-22 Task Description

Admins need the ability to see (and modify) a player’s inventory. This would allow them to remove items, add items etc. They would most likely have to use a bag as a go between but that would be acceptable.

60QELServS.AdminPlanned FeatureLowAdmin access player storageNew
0%
2010-01-22 Task Description

Admins need the ability to see (and modify) a player’s storage. This would allow them to remove items, add items etc. They would most likely have to use a bag as a go between but that would be acceptable.

61QELServS.AdminPlanned FeatureLowGlobal item purge/list/modifyNew
0%
2010-01-22 Task Description

The ability to purge, modify and list (who has and where) items would be advantageous.

It would allow for the easy removal or substitution of an item, on a global scale. Ideally it should handle things like subing a sword for a piece of fruit - which should remove sword, give fruit and stack with existing fruit if req’d.

To be able to list all players who are currently in possession of a given sword, and how many etc would be part of this presumably.

62QELServServerBug ReportLowAnimations as a result of movement clicks during pendin...Assigned
0%
2010-01-26 Task Description

If whilst in pending combat state (i.e. you just clicked to attack a player/creature from a few steps away and start moving towards them, but combat hasn’t actually started yet) you click to move elsewhere, just after the combat animations start you then do a ‘step or two’ of the move animation in the direction you clicked, then flick back to combat animations fighting your opponent.

It looks weird and can mess up the rotation of the combat participants.

63QELServServerPlanned FeatureLowChannels ACLNew
0%
2010-01-28 Task Description

Channels should have support for simple ACL. They can have a “list” that will function as either a blacklist OR a whitelist.

  • First person to join get’s “op” status.
  • The channel has a BLANK list, defined as a BLACKLIST.
  • op can at any time add a name to the BLACKLIST. By doing so, that person cannot join the channel.
  • If the list is empty, op can add a name as a WHITELIST entry, thereby making the list a WHITELIST. From that moment on, ONLY whitelists are allowed to join and anyone (other than op) that is currently in the channel will be removed.
  • List can only be changed from WHITE to BLACK when it’s empty.
  • op can at any point change someone else to op. They swap effective positions so if the new op was on the WHITELIST then the old op is added and the new op removed (op doesn’t need to be WHITE).

Undecided behaviour:

In the event that the op leaves, one of these should happen:

  • the (WHITE/BLACK)LIST is cleared.
  • if WHITELIST, the first person in WHITELIST becomes op, otherwise list is cleared.
64QELServServerBug ReportLowVisible no cooldown on potion after moving it in eqUnconfirmed
0%
2010-02-03 Task Description

When you move in eq potion with cooldown visiblity of cooldown dissapear, but it still has cooldown.

98QELServClientBug ReportLowMaps don't display properlyAssigned
60%
2012-10-23 Task Description

Seems the client paths for 3D objects has changed to a flat directory vs the old tree style. Maps will need to be modified.

110RatSlapUncategorisedBug ReportLowDocument basic usageAssigned
70%
2016-11-081 Task Description

From https://github.com/krayon/ratslap/issues/2 :

https://github.com/jpotier wrote:

  I may be tired, but I don't get how to set say key 1 to my button G4.
  Actually, apart from calling
      ./ratslap -p f3-5
  I don't understand how you actually set a modified mode. Should I edit the
  source code and recompile?

https://github.com/thomasluquet wrote:

  Same thing, for me, the documentation it is not really clear for me...
  BTW, i try to make a draw of the mouse and the buttons, is it ok ? (i can
  send you the .odg if you want)
112RatSlapUncategorisedPlanned FeatureLowDistribution package should contain archNew
0%
2020-02-28 Task Description

The built dist package is named “ratslap-0.2.0.tar.gz” regardless of architecture.

115RatSlapUncategorisedPlanned FeatureLowAbility to save/load profilesNew
0%
2020-02-28 Task Description

Would be nice to be able to save and load profiles.

118RatSlapUncategorisedBug ReportLowButton5 cannot be assigned to G5New
0%
2020-02-282 Task Description

From GitHub Issue #9 by adrfantini:

I have a very weird behaviour here. After having modified many buttons to
suit my needs, I have the following problem.

I cannot assign many software mouse Buttons to many hardware buttons.
Assigning keys seems to always work tho.

Say I am in this situation:
...
  sudo ratslap --p F3
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
...
Now let's try to modify it with:
  sudo ratslap --modify F3 --G4 Button4
Result:
  sudo ratslap --p F3
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
Nothing! Let's try assigning keys instead:
  sudo ratslap --modify F3 --G4 LeftAlt+K
  Left Click (But1):   Button1
  Right Click (But2):  Button2
  Middle Click (But3): Button3
  G4:                  LeftAlt + K
  G5:                  
  G6:                  
  G7:                  
  G8:                  ModeSwitch
  G9:                  DPICycle
Works...

In short, I can seem to bind mouse Buttons anymore!

However, some, like sudo ratslap --modify F3 --G7 Button9 work, while others,
like sudo ratslap --modify F3 --G7 Button5 do not.
119RatSlapUncategorisedBug ReportLowUnrecognised keys/buttons fail silentlyNew
0%
2020-02-28 Task Description

QB#118 shows that unrecognised parameters (such as “button5”) fail silently,
assigning 000000h instead of reporting an error.

127RatSlapUncategorisedPlanned FeatureLowmusl build for lean standaloneAssigned
50%
2020-02-28 Task Description

We should have a musl build for a lean standalone binary version.

100OGGBotUncategorisedPlanned FeatureVery LowDo an HPR episode on OGGBotAssigned
0%
2013-06-01 Task Description

Summary says it all :)

76QELBotWebAdminPlanned FeatureVery LowWebAdmin to support viewing TransactionsAssigned
90%
2010-11-156 Task Description

Trac Ticket #41 - Originally reported by: Krayon

WebAdmin should support the viewing of transaction history.
1QELServUncategorisedPlanned FeatureVery LowMake QELServ BESTEST EVER!111New
0%
2009-09-203 Task Description

QELServ needs to be the BEST ... just BEST ... ever!

17QELServServerPlanned FeatureVery LowEquipment swapNew
0%
2009-09-24 Task Description

Dropping an inventory item on to an equipped item, should swap with that item. Undecided as to whether it should swap with what you drop it on, or the equipment of the same type you have equipped (ie if you drop a sword onto a shield, should the new sword swap for the shield or your existing equipped weapon).

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