QELServ

  • Status Assigned
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Server
  • Assigned To
    Krayon
  • Operating System All
  • Severity Low
  • Priority Very Low
  • Reported Version 0.0.2
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: QELServ
Opened by Rob McCathie - 2010-01-26

QB#62 - Animations as a result of movement clicks during pending combat

If whilst in pending combat state (i.e. you just clicked to attack a player/creature from a few steps away and start moving towards them, but combat hasn’t actually started yet) you click to move elsewhere, just after the combat animations start you then do a ‘step or two’ of the move animation in the direction you clicked, then flick back to combat animations fighting your opponent.

It looks weird and can mess up the rotation of the combat participants.

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