• Status Assigned
  • Percent Complete
  • Task Type Planned Feature
  • Category Server → S.Combat
  • Assigned To
  • Operating System All
  • Severity Medium
  • Priority Low
  • Reported Version 0.0.1
  • Due in Version 0.0.3
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: QELServ
Opened by Rob McCathie - 2009-12-23
Last edited by Krayon - 2010-01-24

QB#32 - Sand Bomb and resulting opponent behaviour

Change “Getaway thing” to “Sand bomb” and make it so when you flee off opponents they can’t move/attack for 2 seconds, and when you use the “Sand bomb” they can’t move/attack for 5 seconds.

Sand bomb can have 60 sec cooldown (to start with, it may come down a little)


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