• Status Assigned
  • Percent Complete
  • Task Type Bug Report
  • Category Server → S.Combat
  • Assigned To
  • Operating System All
  • Severity Medium
  • Priority Very Low
  • Reported Version 0.0.1
  • Due in Version 0.0.3
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: QELServ
Opened by Krayon - 2009-10-29
Last edited by Krayon - 2010-01-09

QB#20 - Target leaves PK causes server lag

If you attack someone in a PK area, and whilst in the PENDING fight state they leave the PK area, server lag occurs as the server tries to initiate combat.

Krayon commented on 2010-01-09 20:03

This also causes spam to the player:

If you did this, you would be disintegrated by the giant futuristic laser satellite in the sky!

This is because it doesn't keep checking whilst in PENDING, whether they are still in a valid target area.

Work around:

Use Sand Bomb

Additionally, if you disconnect during this spam, you will be killed due to  FS#2 


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